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 1   General Discussions / General Chit-Chat / Re: HF level 4  on: July 19, 2017, 01:39:34 PM 
Started by Martin | Last post by Heime
Using a Thunderbird Egg prepares a fireball whether on a fighter or magic user.

A Pet Rock does not attack, has 50 STR, 750 CON, and is worth 1000 Experience Points. Unless you have a lot of strength in your party, it's not usually worth hanging around to kill it. 

 2   General Discussions / General Chit-Chat / Re: HF level 4  on: July 19, 2017, 05:33:04 AM 
Started by Martin | Last post by Rushmore
I never came across a Thunderbird egg, so I can't give you any idea of what it does.

I just used the Thunderbird Egg and it seems to give a fighter the ability to cast a Fireball spell.

 3   Starweb / Starweb Rules / Re: Most annoying feature/bug/rule in Starweb  on: July 16, 2017, 04:45:14 AM 
Started by Snotnose | Last post by Snotnose
The reason my merchant keys are in his core territory is because I don't need them to haul anymore, I figure we're in the end game and all my HWs have 200+ metal sitting on them.  It would have taken 2-3 turns to turn them all into pirate keys.

And did I mention I badly misjudged where I thought his core area would be?

 4   Starweb / Starweb Rules / Re: Most annoying feature/bug/rule in Starweb  on: July 09, 2017, 08:54:16 PM 
Started by Snotnose | Last post by Lin Goldstein
Part of the game is dealing with the rules.     Managing keys for each character is part of multi-SW.  There is another way to get keys to a character, sending keys to a world, including at least one of the recipient, and transferring all ships to the recipient's key(s).    That you would have a surplus of merchant keys in the end-game is probably poor strategy, too.    So is having 0 rather than even 1 or 2 pirate keys in a theatre.

I'm glad there's that feature, if it's causing you problems.


 5   Starweb / Starweb Rules / Most annoying feature/bug/rule in Starweb  on: July 09, 2017, 10:02:32 AM 
Started by Snotnose | Last post by Snotnose
I'm thinking multi anonymous starweb here.  For me, it the "you can only have 2 gift orders in a turn".  I'm in an endgame and all my keys in enemy territory turn out to be my merchant.  My Pirate is 4 turns away.  In my defense, I honestly thought his home territory would be where my pirates are, how would I know my merchant fleets doubling as probes would find his core?


 6   Starweb / Starweb Games / Re: SW-AM/288  on: July 06, 2017, 03:10:50 PM 
Started by Heime | Last post by Heime
Nope, Jack was not in this one.

There were two other MPBs in the game that came in 4 and 5. One of them was attacking my Apostle position with Berserker robot attacks.

 7   Starweb / Starweb Strategies / Re: Shooting IND  on: July 06, 2017, 03:04:12 PM 
Started by Snotnose | Last post by Heime
Snotnose:
If the rules let you do it, absolutely no reason you can't, even if it pisses others off (in some cases, you do it just because it pisses others off). If enemies killing their own industry annoys you so much, do the counter-intuitive thing (if you can) and transfer Iships to the HW so they can't nuke themselves while you shoot up their fleets.

Lin:
It is definitely against the rules to identify yourself in an anonymous game and communicate with other players by any means while it's going on. There is no discussion needed "to decide what is the line between cheating and not cheating in discussing the game." The line is clear and you have already crossed it. I would suggest you cease any discussion on any anonymous game still going on.

 8   Starweb / Starweb Strategies / Re: Shooting IND  on: July 05, 2017, 11:29:04 AM 
Started by Snotnose | Last post by Craig Delahoy
If you've ever read any history of the many failed attempts to invade Russia, one of their most successful strategies was the "scorched earth" strategy. In this, the Russians would retreat deeper into Russia, burning everything as they went - buildings, crops, stock. That way the invading army had no food, no shelter. Once they were hungry, exhausted and cut-off, the Russians would rush back and annihilate them. Basic military strategy. So I see nothing wrong with killing off industry in SW.

 9   Starweb / Starweb Strategies / Re: Shooting IND  on: July 04, 2017, 12:42:04 PM 
Started by Snotnose | Last post by Vectrex
I wrote a very long and intelligent post last night, but it got lost in the void of the Internet.

Hey, I agree with Lin on this topic.

Starweb isn't Chess.  It's a modern game that accommodates many different types of play styles.  Sometimes, the actions of other players will annoy you, but that's the point.  I think things like "gifts" and "PBB" were designed as tools for revenge in Starweb.

I think the "unpredictability" of the game is what makes it so much fun for me!


 10   Starweb / Starweb Strategies / Re: Shooting IND  on: July 03, 2017, 05:56:29 PM 
Started by Snotnose | Last post by Lin Goldstein
Snot guy, I disagree with you completely.   It's best in diplomacy games to be known as someone
who will shoot off their industry if attacked, this would discourage other players from attacking that player once his reputation is known, but in a multi-game, going after one HW and seeing the industry wiped out, just might get the attacker to seek conquests elsewhere.   Just as a history, in the early years (in 2nd-5th years about 1/2 of Flying Buffalo's SW games started, late 70's-early 80's) "bad" dropped positions ("good" dropped positions would get a replacement players, and there was a big waiting list for players willing to take a position') would be run by Flying Bufallo employees and fire at HW industry when the situation was hopeless.    Then at some point they came up with an "undead" list, where for a small price players could get one of the "bad" dropped positions.   Nowadays, I understand that there are NO standby positions (although you can "will" your position to a friend.    Also, why shouldn't a player losing to you deny you assets, even worse he could give his ships and keys to a competing player to make it harder for you to win    YOU attacked him, as a result, you are his ENEMY, and he doesn't want you to win.

Well, looks like we've both fallen in love with the Anon Multi BE games, so we'll have to decide what is the line between cheating and not cheating in discussing the game.    I already announced my character types for the game, you'll eventually figure out who I am.      Mid-game fight or no fight?

Lin Gold

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