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 1   General Discussions / General Chit-Chat / Re: No Heroic Fantasy?  on: May 15, 2018, 08:22:30 AM 
Started by martinp13 | Last post by robert2
Two of my elf mu have an elf quarterstaff staff and shield that gets them about +10 attack and +9 defense.

Bob Wyatt

 2   General Discussions / General Chit-Chat / Re: No Heroic Fantasy?  on: May 15, 2018, 03:12:58 AM 
Started by martinp13 | Last post by Rushmore
I have each of my first level characters to 10,000 exp and was thinking this is the time to level up.  Guidelines on how much str and con characters can add?  I have elf magic users and dwarf fighters.  Specific weapon types that might be more useful on the second level?

Impressive! My characters only averaged about 4,200 exp when we descended to level 2. I have not been on level 2 for very long but I bought shields for my elf magic-users. I have encountered more magic-using monsters who like to cast blast spells so be ready for that. I have also found more invisible monsters (so cast Reveal a lot) and watch out for NPC clerics--they like to cast "Heal" spells that actually cause damage to your characters.

I generally gave a little boost to Strength and Constitution for each character. One Strength costs 1000 pts, 1 Constitution costs 500.

Good luck!

 3   General Discussions / General Chit-Chat / Re: No Heroic Fantasy?  on: May 14, 2018, 08:05:18 AM 
Started by martinp13 | Last post by robert2
I have each of my first level characters to 10,000 exp and was thinking this is the time to level up.  Guidelines on how much str and con characters can add?  I have elf magic users and dwarf fighters.  Specific weapon types that might be more useful on the second level?

 4   Riftlords / Riftlords Game discussion / Re: Riftlords discussion  on: May 12, 2018, 08:49:10 AM 
Started by Rushmore | Last post by Rushmore
Are you still playing RL-2? I am, and my three ships are all approaching 1 billion credits in value. I can give you some tips if you like!

 5   General Discussions / General Chit-Chat / Re: No Heroic Fantasy?  on: May 09, 2018, 03:55:06 AM 
Started by martinp13 | Last post by Rushmore
Interesting! I don't know why he is listed as Spied.

The Pro stands for Protection, which protects the character against magical attacks (reduces damage by the number given, functioning the way a shield would against a weapons attack). Usually an item (like a Cup) will give temporary Protection.

 6   General Discussions / General Chit-Chat / Re: No Heroic Fantasy?  on: May 08, 2018, 04:36:39 PM 
Started by martinp13 | Last post by robert2
In the description of one of my characters it seems that I see:

he shows as being spied every turn, I am guessing that is because of some prize he has picked up

and I see after strength and constitution the "Pro=8" description.

This is in a single player game on level one..what does this mean?

Thanks in advance!

Bob

 7   Starweb / Starweb Games / SW-BM/286  on: May 02, 2018, 02:15:08 PM 
Started by Lin Goldstein | Last post by Lin Goldstein
This game had four quality long-time players and one lesser player.   I was about to invade the lesser player (both of us being PMB), when I suddenly changed my mind to invade a closer (in geography) player.  Then the lesser player dropped, so I reversed course again.    I ended up getting 2 of his HWs and a lot of worlds.

At this point, I decided I was way ahead and didn't want to make a second invasion and find someone else also deciding to fight me.    Meanwhile Jack Fulmer (PMB) gifted me a key at a HW at where he had blasted the industry and a key at one of his HW.    The second gift made no sense, my best thought was that he was dropping and wanted me to get his HW.    So I started mapping both his area and secondarily the area of the player whom he had blasted the industry.   Finally I decided to take out Fulmer, based on the reactions.    Other players also went after Fulmer, who dropped when I had slightly over a hundred worlds.    I got to 115 worlds, then encountered some resistance from Dennis Young (PME) and decided to try to end it.   I sent out about 20 berserker fleets to other player's worlds, robot attacked, and ended up winning with 131 worlds.

Bill Chynoweth played PAB, not too effectively IMO as he seemed to have overused his pirate rather than take advantage of the advantages of the other two characters, although we seemed to have a pact to leave each other alone due to the early actions, so I don't really know too well what he was doing.   He ended up second with 74 worlds.

Fifth place was Roy Kramp.

Dennis Young finished with 304 industry, and I believe that he had only 3 HWs, at least one of which got blasted, and only 48 worlds.   Over 2700 ships.    Compare to my 375 industry with 7 HWs (I built quite a bit of industry, too) and nearly 5000 ships, and Bill's 192 industry, and about 3600 ships.   I actually thought that with my HWs and pirate captures that I had more than half the ships in the game; their actual counts surprised me.


 8   Starweb / Starweb Strategies / Dealing with others in anonymous games  on: April 14, 2018, 12:06:24 PM 
Started by Snotnose | Last post by Snotnose
Regular SW game but anonymous.

Sooo.  Someone I met last turn just gave me 2 worlds this turn.  He doesn't know my player type.  My best guess from what I can see is he's an:

M  - Most likely, would be nice, but not seeing any CGs anywhere.
B  - Could be interesting.  Not seeing any robots anywhere but irrelevant

EB - no scores high enough for anyone to be an EB.
AC - stupid position to play anonymously
P  - not likely, why would a pirate give me worlds?
A  - definitely out, he'd have apostles on the worlds he gave me (he owned them 2+ turns).

Advice on how to proceed?  I see 3 options:

1)  He's a merchant wanting to make money now.  Works for me.
2)  He's a berserker looking long term.  Can work for me
3)  He's something else and pulling something sneaky.

I'm working on the assumption he's a merchant and will keep giving me stuff.  On that assumption I'm sending 2 1 ship keys to strategic locations this turn, 1 next turn, that will give him the path from his area to my HW assuming he has basic mapping skillz.

On a side note, 3 turns ago someone else dropped a CG on one of my worlds, I dropped a CG on one of their worlds last turn to show anyone can drop 1 CG.

On another side note, if you're in an anonymous Starweb game and just gave someone you just met 2 worlds, um, well, let's just hope the FBI doesn't raid my office Smiley

 9   Starweb / Starweb Games / Re: n00bs in anonymous games  on: March 08, 2018, 10:13:32 AM 
Started by Snotnose | Last post by Craig Delahoy
Great question! As it's anonymous, you can't communicate with them. So I'd just go straight in. Invade, attack. They'll soon learn. :-)

 10   Starweb / Starweb Games / n00bs in anonymous games  on: March 08, 2018, 05:45:49 AM 
Started by Snotnose | Last post by Snotnose
Recently started an anonymous game and have run across either an obvious n00b, or an oblivious old timer.  Let's call him Neon, cuz that's what he is on my turnsheet but FBI scrambles player names in anonymous games anyway so you don't know who he is.

I'd like to help the guy out but, as I can't talk to him, am not sure how.  I'd also like to invade his n00b butt ASAP, but don't want to discourage him.

Difficulty:  If the guy is playing this badly on the 3 worlds I see him at, he's playing that badly in front of everyone else.  So if I don't invade ASAP someone else will.

Comments/ideas?

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